true only if the sequence is in the process of playback (whether running or paused).
true only if the sequence has been played or rewound at least once and is not currently in progress.
true only if the sequence is in the process of playback and paused.
true only if the sequence is in the process of playback and unpaused.
Represents whether the sequence is currently allowed to accept changes to its structure. Operations that change the sequence like addClips(), removeClips(), etc. check whether the structure is locked before proceeding.
true when the sequence is in progress or in a forward finished state (the structure becomes locked and unable to
accept changes).false after the sequence has gone back to its starting point after fully rewinding (the structure becomes unlocked
and allowed to accept changes).true only if a parent timeline has skipping enabled
(isSkipping is true) or is using a jumping method
(isJumping is true).
true only if the sequence is currently using finish().
true only if the sequence has finished being played and not finished being rewound.
(if rewound at all).
false once the sequence has finished being rewound.true only if the sequence has finished being rewound and not finished being played.
false once the sequence has finished being rewound.
(if played at all).
An object containing details about an sequence's current status. Returned by AnimSequence.getStatus.
See
AnimSequence.getStatus