If true, this sequence will automatically play after the previous sequence in the same timeline finishes.
If true, the next sequence in the same timeline will automatically play after this sequence finishes.
A string that is logged when debugging mode is enabled.
A string that can be used to identify the sequence as a jump point (like a bookmark in a document). Pass it as an argument to AnimTimeline.jumpToSequenceTag to jump to the sequence.
The base playback rate of the sequence (ignoring any multipliers from a parent timeline).
1 means 100% (the typical playback rate), and 0.5 means 50% speed.playbackRate of the parent timeline is 4 and the playbackRate of this sequence is 5,
the playbackRate property is still 5, but the sequence would run at 4 * 5 = 20x speed.
An object containing configuration options used to define the timing and details of the animation sequence.